Devlog
Afterhours: a first look at the city
Neon, rain and a city built around player stories. Here is what we have been working on for the past months.
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Devlogs, releases and stories from the studio.
6 posts
Neon, rain and a city built around player stories. Here is what we have been working on for the past months.
Read moreAutumn arrives in Evergrove with new crops, a travelling market and the very first town festival.
Read moreWhy we replaced a dozen separate UI resources with a single Vue app — and what it did for performance.
Read moreOur first competitive Minecraft experience takes the fight to the sky. Early access is planned for 2027.
Read moreFrom Lua and Java to 3D and community — we are growing the team behind our worlds.
Read moreWhy we started a studio for modern game experiences — and why it is named after the stories we will never write.
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